Stretch-To
::伸展到

Stretch To causes the affected object to scale the Y axis towards a target object. It also has volumetric features, so the affected object can squash down as the target moves closer, or thin out as the target moves farther away. Or you can choose not to make use of this volumetric squash-'n'-stretch feature, by pressing the NONE button. This constraint assumes that the Y axis will be the axis that does the stretching, and doesn't give you the option of using a different one because it would require too many buttons to do so.
::拉伸到使受影响的对象向目标对象缩放Y轴.它还具有体积特征,因此受影响的对象可以随着目标的接近而压缩,或者随着目标的远离而变薄.或者您可以选择不使用这个体积压缩-'n'-拉伸功能,按下NONE按.这个约束假定Y轴将是拉伸的轴,并且不给您使用不同的选项,因为它需要太多按来这样做.

This constraint affects object orientation in the same way that Track To does, except this constraint bases the orientation of its poles on the original orientation of the bone! See the page on Tracking for more info. Locked Track also works with this constraint. Options
::这种约束影响对象的方向,与Track To相同,但这个约束将其极的方向基于骨的原始方向!查看"追踪"页面以获取更多信息.锁定的追踪也可以使用这个约束. 选项

R
::没有

   Pressing the R button calculates the rest length as the distance from the centers of the constrained object and its target 

Rest Length
::休息时间

   Rest Length determines the size of the object in the rest position 

Volume Variation
::音量变化

   Volume Variation controls the magnitude of the effect 

Vol
::第四卷

   The Vol: buttons control along what axes the volume is preserved (if at all) 

Plane
::飞机

   The Plane buttons define which local orientation should be maintained while tracking the target 




最后修改: 2025年03月18日 星期二 19:11