输出格式
Section outline
-
Blender can render still images and video to many different file formats. Here is an alphabetical list:
::混合器可以将静态图像和视频染成许多不同的文件格式.以下是字母顺序列表:-
AVI Codec
- AVI codec compression. Available codecs are operating system dependent. When an AVI codec is initially chosen, the codec dialog is automatically launched. The codec can be changed directly using the Set Codec button in AVI Codec settings.
::AVI编解码器 - - AVI编解码器的压缩.可用的编解码器取决于操作系统.当初选择一个AVI编解码器时,编解码器对话框会自动启动.可直接使用AVI编解码器设置中的设置编解码器按更改编解码器. -
AVI Jpeg
- AVI but with Jpeg compression. Lossy, smaller files but not as small as you can get with a Codec compression algorithm. Jpeg compression is also the one used in the DV format used in many digital camcorders.
::AVI Jpeg - AVI但有Jpeg压缩. 丢失,较小的文件但不像你能得到一个编码器压缩算法一样小. Jpeg压缩也是许多数字摄像机中使用的DV格式中使用的. -
AVI Raw
- Audio-Video Interlaced (AVI) uncompressed frames.
::AVI Raw - 音频视频交错 (AVI) 没有压缩的. -
BMP
- Bit-Mapped Paint is an early lossless format.
::简称BMP - - 位映射绘画是一种早期的无损格式. -
Cineon
- format produced by a Kodak Cineon camera and used in high-end graphics software and directed toward digital film.
::电影 - 由柯达电影相机制作的格式,用于高端图形软件,并针对数字电影. -
DPX
- Digital Moving-Picture eXchange format; an open professional format (close to Cineon) with meta-information about the picture; 16-bit uncompressed bitmap (huge file size). Used in preservation.
::DPX - 数字移动图片交换格式;一个开放的专业格式 (接近Cineon) 带有关于图片的元信息;16位未压缩的位图 (巨大的文件大小).用于保存. -
FFMPEG
- Fast Forward Moving Pictures Expert Group is a collection of free and open source software libraries that record, convert and stream digital audio and video in numerous formats. You must have the proper codec installed on your computer for Blender to call it and use it to compress the video stream through FFMPEG, but there are preset formats to choose from, such as DV, SVCD, and DVD.
::FFMPEG - Fast Forward Moving Pictures Expert Group 是一系列免费和开源软件库,可以以多种格式记录,转换和流媒体数字音频和视频.您必须在计算机上安装适当的编解码器,以便Blender 调用并使用它来通过 FFMPEG 压缩视频流,但可以选择预设格式,例如 DV,SVCD 和 DVD. -
Frameserver
- Blender puts out frames upon request as part of a render farm. The port number is specified in the OpenGL User Preferences panel.
::服务器 - 混合器根据请求将作为染农场的一部分.端口号码在OpenGL用户偏好面板中指定. -
HamX
- Blender's own self-developed 8 bits RLE (Run Length Encoded bitmap) format; it creates extremely compact files that can be displayed quickly. To be used only for previsualization of animations (Play button).
::汉姆X - 混合器自开发的8位RLE (运行长度编码位图) 格式;它创建极其紧的文件,可以快速显示.仅用于动画预览 (播放按). -
Iris
- the standard Silicon Graphics Inc (SGI) format used on Unix OS machines.
::虹膜 - 在Unix操作系统机器上使用的标准图形公司 (SGI) 格式. -
JPEG
- Joint Photographic Experts Group (name of the consortium which defined it), an open format that supports very good compression with little loss of quality. Only saves RGB value. Re-saving images results in more and more compression and loss of quality.
::JPEG - 联合摄影专家组 (定义该组的联盟名称),是一种支持非常好的压缩且质量很少损失的开放格式.仅保存RGB值.重复保存图像会导致越来越多的压缩和质量损失. -
JPEG 2000
::图像编辑器 -
MultiLayer
- an OpenEXR format that supports storing multiple layers of images together in one file. Each layer stores a renderpass, such as shadow, specularity, color, etc. You can specify the encoding used to save the MulitLayer file using the codec selector (ZIP (lossless) is shown and used by default).
::多层 - 一种支持在一个文件中存储多层图像的OpenEXR格式.每个层存储染码,如影子,光谱,颜色等.您可以使用编码器选择器指定用于保存MulitLayer文件的编码 (默认显示和使用ZIP (无损). -
OpenEXR
- an open and non-proprietary extended and highly dynamic range (HDR) image format, saving both Alpha and Z-depth buffer information.
::OpenEXR - 一种开放的非专有扩展和高动态范围 (HDR) 图像格式,保存阿尔法和Z深度缓冲信息. -
PNG
- Portable Network Graphics, a lossless image format often used in web design.
::PNG - 可携带网络图形,一个无损图像格式,经常用于网页设计. -
QuickTime
- A proprietary multimedia framework for video and images.
::快速时刻 - 视频和图像的专有多媒体框架. -
Radiance HDR
::辐射高清 -
Targa
::塔尔加 -
Targa Raw
::的生 -
TIFF
- Tagged Image File Format created by Aldus for desktop publishing.
::TIFF - 由Aldus创建的标记图像文件格式,用于桌面发布.
If the selection seems daunting, here are pointers:
::如果选择似乎令人丧, 以下是提示:If you need transparency in your images (i.e., an alpha channel that allows any part of the rendered image to have varying degrees of opacity), or you will be compositing, you generally want to use:
::如果您需要图像的透明度 (即,允许染图像的任何部分具有不同程度的不透明度的α频道),或者您将进行构成,您通常希望使用:-
Multilayer
::多层 -
PNG
::其他 -
OpenEXR
::开放EXR -
Targa
::塔尔加
Of the above four formats, you will find that PNG and Targa images can be opened and edited by most any bitmap editing application, such as GIMP or Photoshop. However, OpenEXR and Multilayer offer more options within Blender, and may produce smaller, lossless files.
::在上述四种格式中,您会发现 PNG 和 Targa 图像可以通过任何位图编辑应用程序 (如 GIMP 或 Photoshop) 打开和编辑.然而,OpenEXR 和 Multilayer 在 Blender 中提供了更多的选项,并且可以生成更小,无损的文件.
-
AVI Codec
- AVI codec compression. Available codecs are operating system dependent. When an AVI codec is initially chosen, the codec dialog is automatically launched. The codec can be changed directly using the Set Codec button in AVI Codec settings.