In this module, we'll take a closer look at the Blender Preferences window.
::在这个模块中,我们将仔细研究混合器偏好窗口.

Accessing Blender Preferences

访问Blender偏好

To open the Blender Preferences window click  Edit → Preferences...
::打开Blender偏好窗口,点击编辑 → 偏好...

In Blender 2.79, you will find it under  File → User Preferences...
::在Blender 2.79中,您将在文件 → 用户偏好下找到它...

Configuring Your Preferences

配置您的首选项

In order to get to modeling and rendering sooner, this tutorial will cover only a few of the many user-settable preferences.
::为了更快地进行建模和染, 本教程将只涵盖用户设置的许多偏好中的一些.

If you ever need to restore Blender to its factory settings, click  File → Defaults → Load Factory Settings
::如果您需要恢复Blender的工厂设置,请单击文件 → 默认 → 装载工厂设置

Save & Load → Auto Save
::保存和加载 → 自动保存

As the name suggests, Auto Save automatically saves the current .blend after a specified period of time. You can turn this on and off using the checkbox labelled "Auto Save". You can also adjust the amount of time between each save, by adjusting the "Timer (Minutes)" field.
::随着名称的暗示,自动保存自动保存当前的混合物在指定时间后.您可以使用标记为"自动保存"的选项框来启动和关闭此功能.您还可以通过调整"计时器 (分钟) "字段来调整每个保存之间的时间.

System → Undo Steps
::系统 → 撤销步骤

By default, Blender remembers your last 32 actions and allows you to undo them one at a time by either pressing  Ctrl + Z  or by selecting a frame under  Edit → Undo History . However, you can change the number of  Undo Steps  stored to remember more or less actions, in case you want to conserve memory or simply stay on the safe side. You can also use the  Undo Memory Limit  slider to specify the amount of RAM (in megabytes) used for storing the undo levels. In case you're not too worried about memory, you can set the  Undo Memory Limit  field to 0 to remove the memory limit.
::默认情况下,Blender 会记住您的最后 32 个操作,并允许您按下 Ctrl + Z 或在编辑 → 撤销历史中选择一个来一次撤销它们.但是,您可以更改存储的撤销步骤数量以记住更多或更少的操作,以节省内存或简单地保持安全.您还可以使用撤销内存限制滑块来指定用于存储撤销级别的 RAM 量 (以兆字节计).如果您不太担心内存,您可以将撤销内存限制字段设置为 0 以删除内存限制.

Input → Numpad Emulation
::输入 → 模拟

Blender uses numberpad keys (such as  NUM7 ) to control the 3D View and ordinary numeral keys (such as  7 ) to change layers. If you are working on a laptop or if you find the numberpad inconvenient, you can select  Emulate Numpad  to reassign the 3D View controls to the ordinary numeral keys.
::Blender使用数字键 (如NUM7) 控制3D视图和普通数字键 (如7 ) 改变层.如果您在笔记本电脑上工作,或者如果您发现数字键不方便,您可以选择模拟Numpad将3D视图控制重新分配给普通数字键.

Input → Emulate 3 Button Mouse
::输入 → 模拟 3 个按鼠标

Blender makes significant use of all three buttons on a standard computer mouse. If you do not have a mouse with three buttons, enabling this setting will let you perform  MMB -related actions with  ALT + LMB 
::Blender在标准计算机鼠标上大量使用所有三个按. 如果您没有三个按的鼠标,启用此设置将允许您使用ALT + LMB执行MMB相关操作

Keymap
::键地图

In Blender 2.79 and earlier, Blender used right click for selection. However, in Blender 2.8, this was changed to left click on default, along with some changes to keyboard shortcuts for efficiency. To stay compatible with different users' preferences, three keymap presets are provided on installation: "Blender", the new default keymap, "Blender 27x", which includes very few changes compared to earlier versions, and "Industry Compatible", designed to be used by those coming from other 3D software, such as Maya and ZBrush
::在Blender 2.79和之前,Blender使用右键进行选择.然而,在Blender 2.8,这被改变为默认的左键,以及一些更改键盘快捷键的效率.为了保持与不同用户的偏好兼容,安装时提供了三个键盘预设:"Blender",新的默认键盘预设",Blender 27x",与早期版本相比,包含很少的变化",行业兼容",旨在被其他3D软件,如Maya和ZBrush等使用

Since much of this book was written before the 2.8 update came out, you may find pages that still use the old "right click to select" option, along with some outdated keybinds. If you're following a lot of tutorials for Blender 2.79 or earlier, you can go into  Keymap  and select  Blender 27x  under the presets list. You can always switch back if needed.
::由于本书的大部分内容是在 2.8 更新之前写的,因此您可能会发现一些页面仍然使用旧的"右键选择"选项,以及一些过时的键盘绑定.如果您正在关注 Blender 2.79 或更早版本的教程,您可以进入 Keymap 并在预设列表下选择 Blender 27x.如果需要,您可以随时切换回来.



Last modified: Tuesday, 11 March 2025, 8:09 PM