Section outline

  • Match moving is the technique of recreating the position of the camera used in recording live action footage. This information can then be used within Blender to merge 3D objects with live action film. For a more detailed discussion of the concept, take a look at the  Wikipedia article on Match Moving .
    ::移动匹配是用来记录实时动作片段的摄像头位置的复制技术.此信息可以在Blender中用于将3D对象与实时动作片合并.对于更详细的概念讨论,请参阅维基百科关于匹配移动的文章.

    Blender cannot perform match moving itself, you must use a 3rd party tool to determine the camera position and the way it moves, then import this data into Blender. While there are many software tools to do this, this page references two free options: Voodoo and Icarus.
    ::Blender不能自行进行匹配移动,您必须使用第三方工具来确定摄像头位置和移动方式,然后将这些数据导入Blender.虽然有许多软件工具可以做到这一点,但本页面引用了两个免费选项:Voodoo和Icarus.

    Icarus
    ::伊卡洛斯

    Icarus  is a discontinued University of Manchester project which can be used for non-commercial work. The download links from the official page no longer function, but Windows and MacOS X versions are available from this  Icarus video tutorial  by Colin Levy.
    ::伊卡鲁斯是一个已停产的曼彻斯特大学项目,可用于非商业工作.官方页面的下载链接不再工作,但Windows和MacOS X版本可从Colin Levy的Icarus视频教程中获取.

    Voodoo
    ::巫术

    Voodoo  is an actively developed free match mover available for Windows and Linux. Here is a tutorial on  using Voodoo and Blender
    ::伏是一个主动开发的免费的匹配移动器,可用于Windows和Linux. 以下是关于使用伏和Blender的教程