人体
Section outline
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This tutorial should cover the modelling, skinning and animation of human body, plus facial expressions.
::对于这些人来说,There are some tools to generate human body from parameters like:
::有一些工具可以从以下参数生成人体:-
makehuman
free software program (gpl). The models generated are under MIT license. The models generated can be easily imported in blender.
::制作人是免费软件 (gpl).生成的模型是MIT许可证下.生成的模型可以很容易地导入混合器.
Use lightwave(obj) export. The exported file is located at ...\Documents\makehuman
::使用光波输出. 导出的文件位于...\Documents\makehumanDelete the original cube first. The human object is smaller than the standard cube. Use the UVImage editor to see the UV mapping but it actually uses a texture stored in the image file texture.png
::首先删除原始立方体. 人物对象比标准立方体小. 使用UVImage编辑器查看UV映射,但它实际上使用存储在图像文件中的纹理.png-
facegen
proprietary program. Used for
The Elder Scrolls IV: Oblivion
.
::面对专有程序. 用于"长老卷轴四:忘记".
links to anatomy sites :
::链接到解剖学网站:-
fineart
::艺术 -
Body proportions
::机身比例
tutorials: Blender 3D: Tutorial Links List
::教程: 混合器 3D: 教程链接列表
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makehuman
free software program (gpl). The models generated are under MIT license. The models generated can be easily imported in blender.