章节大纲

  • Advanced Modeling
    ::高级建模

    We have learned quite a few useful techniques that we can now use to make something really cool or fun. But there are plenty of little tricks hidden within Blender that will allow us to make very realistic or intricate 3D graphics with a much lower amount of memory used. It usually takes an extra application or two, and the more advanced the program, the better; however, in the next few tutorials the  Paint  program--or its equivalent on another OS--will be just fine for our purposes.
    ::我们已经学会了很多有用的技术,我们现在可以使用它来制作一些非常酷或有趣的东西.但是Blender内隐藏着很多小技巧,可以让我们用更少的内存制作非常逼真的或复杂的3D图形.通常需要一个或两个额外的应用程序,程序越先进越好;然而,在接下来的几门教程中,Paint程序 - - 或其对应的其他操作系统 - - 将适合我们的目的.

    The purpose of these modeling tutorials will be to lower the poly count on your models--this could range from no effect to cutting out 99.99% of your original faces, and still being able to keep the realistic look you were going for. Make sure you have read over the other tutorials in this book or at least are very familiar with Blender, so you can better understand how to work these modeling techniques.
    ::这些建模教程的目的是降低模型的多元数量,从没有效果到切除99.99%的原始面孔,同时保持你想要的现实外观.请确保你已经阅读过本书中的其他教程,或者至少非常熟悉Blender,这样你就可以更好地了解如何使用这些建模技术.